Vedant Sansare

Vedant Sansare

Doctoral Student in Game Design and Computing

Macquarie University

Biography

Hi! I am a doctoral student in School of Computing at Macquarie University. My doctoral research explores the development of game design methodologies to incorporate ethical decision-making within the context of cybersecurity ethics.

Coming from a background of game development and games research, I hold a B.A. (Hons.) in Game Design and Development as well as a MSc. by research from Abertay University. During which, my research focussed on paradoxical game design, developing a framework to design modular paradoxical gameplay systems.

Download my resumé.

Interests
  • Systems-based game design
  • Moral Gameplay
  • Games for Mental and Physical Health
Education
  • PhD in Computer Science, 2020 - Ongoing

    Macquarie University

  • MRes in Games and Computing, 2019

    Abertay University

  • B.A. in Game Design and Production Management, 2018

    Abertay University

Experience

 
 
 
 
 
Learning Facilitator
Sep 2023 – Present Sydney, Australia

Responsibilities include teaching:

  • Game Design Theory
  • Computer Science
  • Games Programming (Unity 3D, C#)
  • Industry Games Project Management
 
 
 
 
 
Research Assitant
Jul 2023 – Dec 2023 Sydney, Australia

Project: Supporting Meaningful Social Interactions in VR

  • Experimentation
  • Developing backend for data logging
  • VR Development
  • Data Analysis
 
 
 
 
 
Teaching Assistant
Sep 2021 – Present Sydney, Australia

Responsibilities include teaching:

  • Game Design Theory
  • Games Programming (Unity 3D, C#)
  • Games for Virtual Reality
  • Industry Games Project Management
  • Cybersecurity | Database Management (Intro Units)
 
 
 
 
 
Doctoral Researcher
Dec 2020 – Present Sydney, Australia
Researching systems-based moral gameplay in cybersecurity ethics.

Achievements

International Macquarie University Research Excellence Scholarship
Chancellor’s Funds
Abertay Principal’s Award
Saltire Scholarship

Projects

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Breakout
Developing breakout using SDL/C++
Paradoxical Game Design
Framework for designers to integrate paradoxes in game design
Paradoxes and Space
Understanding Paradoxes Through Games
Stellfläche
A walking-sim of Anne Frank’s life while in hiding.

Contact