I’m a lecturer and researcher at Torrens University Australia, where I teach game design and programming while continuing my research into serious games. Having recently completed my PhD in Computer Science, my work centers on developing game design methodologies that incorporate ethical decision-making, particularly within cybersecurity contexts.
Coming from a background of game development and toward games research, I hold a B.A. (Hons.) in Game Design and Development, an MSc. by research from Abertay University and a PhD from Macquarie University. My research interests evolved from looking paradoxical gameplay systems to exploring how we make moral decisions in games. Recently, I have become interesting in exploring at how games can be used as supplementary tools to help with addiction.
Download my resumé.
PhD in Computer Science, 2025
Macquarie University
MRes in Games and Computing, 2019
Abertay University
B.A. in Game Design and Production Management, 2018
Abertay University
Unity 3D, Unreal Engine, C#, Python, VR Development
Experimental design, Qualitative & Quantitative analysis, Data visualization
Course design, Curriculum development, Workshop facilitation, Mentoring
Ethical frameworks, Moral decision-making systems, Cybersecurity ethics
Agile methodologies, Sprint planning, Team leadership, Project coordination
Academic writing, Conference presentations, Industry collaboration
Responsibilities include teaching:
Project: Supporting Meaningful Social Interactions in VR
Responsibilities include teaching:
Courses I design and deliver